DEPARTMENTS

miércoles, 19 de abril de 2023



 

Searching for methods of purification or recovery of water

 
 
Water scarcity refers to the lack of fresh water resources to meet water demand.  
Water has vital role for sustaining life on earth by regulating ecosystem functioning, preserving environmental quality, and supporting human health and welfare. To date, the sustainable use of water resources faces grand challenges arising from population growth, fragile economic context, increased water demand, need to ensure food security, quality deterioration, and ageing infrastructures.
 
These challenges are not addressed effectively in the existing water governance plans, underlining the need for developing more sophisticated water management schemes adapted to changing conditions and requirements. 
 
Current insights in water resource management stress the importance of integrated, multi-sectoral, and (inter) national management plans, considering background specialties of the areas and motivating all the involved actors from governmental services and agencies, the private sector, the academy, and the public.
 
Students will investigate about methods of  purification or recovery of water  and the best one for each area.
 
 
 
 
 They will make a model and a poster in order to understand how it works. Then, they will explain to their classmates and display them in the hall.


 
 
 









 











 




 

How to create your own customized Guess Who board game

 

How to create your own customized Guess Who board game


WHY DESIGN GAMES?
Science classes are spaces that challenge students to think and ask questions and to develop ideas and solutions through scientific play and problem solving.
Each of the hands-on exhibits is designed to give them the freedom to explore, investigate, create and discover – at their own pace and in their own way.
In this case, students can create their own games, test their own designs and make their own discoveries.

GUESS WHO: THE GAME
The traditional game was called Who's Who and basically consisted of guessing which character our rival had chosen by asking questions about their physique or appearance.


CASE STUDY: SCIENTISTS
Students customize the traditional Guess who game to enhance their lesson plans, creating their own with photos or drawings of the chosen scientists. They also provide some information about their life, their successes, their profession or some little-known detail about them.
Here’s a flavour of the games 4th ESO have worked on…







jueves, 13 de abril de 2023

Healthy recipes

 These are some of the posters with delicious recipes our 1º ESO bilingual students have created. They also filmed themselves while cooking them! As a result, we have all learnt new meals to cook and eat at home with our families. Yummy!!!! 


martes, 28 de marzo de 2023

INTERNATIONAL WOMEN'S DAY: Students' Thoughts

On March 8th, on the occasion of International Women’s Day, our students from 3ºC and 3ºD have learned English by watching the video of Malala Yousafzai's speech at the United Nations. Malala had been shot in the head by the Taliban in her native country of Pakistan because the Taliban don’t believe in girls getting an education. After watching the video, our students have reflected upon her main message, “Education First”, in which she advocates for “the right of education of every child”. Besides, they have shared their thoughts on a Padlet wall with regard to damaging gender stereotypes and the fight for equality, together with the difficulties some famous women or women from their own families have faced and how they have thrived despite adversity.

You can read their reflections here: 

Hecho con Padlet

Hecho con Padlet